MapleStory Theif Guides | MapleStory Night Lord Guide | MapleStory Shadower Guide | MapleStory Rogue Guide

Big Bang Revamped MapleStory into a new era of MapleStory. MapleStory thief Skill Builds have changed due to Big Bang revamped all the skills of adventurers’ jobs which includes the most popular jobs on MapleStory : Night lord and Shadower. Hence, a new guide has been created to help us to build our thief characters!  MapleSecrets
  • 30-50

Mushroom Kingdom Medal Quest line – Recommended from 30-37 (beginning to the end)
Monster Carnival Party Quest 1 Rombot grinding – Recommended from 30-50
Ludibrium Party Quest- Recommended 35-45 (or for Broken Glasses)

Perfumes Level 37
Blue Perfumes: 1800HP , 86 EXP Kerning Square: 3rd Floor 4th Floor Area A
Yellow Perfumes: 1900HP , 86 EXP Kerning Square: 3rd Floor 4th Floor Area B
Pink Perfumes: 2000 HP , 86 EXP Kerning Square: 3rd Floor 4th Floor Area C/D

CDs - Highly Recommended Mildy-Very Crowded
Latest Hits Compilation, Level 41, HP 2000, EXP 99 Kerning Square :7th Floor 8th Floor Area A
Greatest Oldies, Level 45, HP 2400, EXP 112 Kerning Square :7th Floor 8th Floor Area A

Dark Leatty Level 42
2100 HP , 103 EXP Orbis: Orbis Tower <2nd Floor> through <5th Floor>

Jr. Pepe Level 43
2200 HP , 106 EXP El Nath: Snowy Hill

Leprechauns Level 45
2400 HP (x2 from bag) , 112 EXP Phantom Forest: Hidden Evil, Phantom Forest: Creeping Evil

Trucker Level 48 - Highly Recommended Crowded
HP 2760, EXP 135 Singapore: Suburban Area 2

Scarecrows Level 50 - Highly Recommended Crowded
HP 3300, EXP 220 Chimney Processed by the Scarecrow

Teddies - Highly Recommended
Brown Teddy, Level 49, HP 2880, EXP 126 Ludibrium: Cloud/Sky Terrace <1>
Pink Teddy, Level 51, HP 3200, EXP 135 Ludibrium: Cloud/Sky Terrace <2>
Panda Teddy, Level 54, HP 3800, EXP 151 Ludibrium: Cloud/Sky Terrace <4>

  • 51-60

Leprechauns Level 45
2400 HP (x2 from bag) , 112 EXP Phantom Forest: Hidden Evil, Phantom Forest: Creeping Evil

Teddies - Highly Recommended
Brown Teddy, Level 49, HP 2880, EXP 126 Ludibrium: Cloud/Sky Terrace <1>
Pink Teddy, Level 51, HP 3200, EXP 135 Ludibrium: Cloud/Sky Terrace <2>
Panda Teddy, Level 54, HP 3800, EXP 151 Ludibrium: Cloud/Sky Terrace <4>

Trucker Level 48 - Highly Recommended Crowded
HP 2760, EXP 135 Singapore: Suburban Area 2

Scarecrows Level 50 - Highly Recommended Crowded
HP 3300, EXP 220 Chimney Processed by the Scarecrow

Drakes Level 50, 52, 54, 56, 58
Copper Drake, Level 50, HP 3000,EXP 130 Sunless Cave
Drake, Level 52, HP 3400, EXP 141 Sunless Cave
Red Drake, Level 54, HP 3800, EXP 151 Cold Wind
Ice Drake, Level 56, HP 4300, EXP 164 Cold Wind, Chilly Cave
Dark Drake, Level 58, HP 4900, EXP 179 Chilly Cave
NOTE: Dark Drakes drop Steely Throwing Knives

Firebombs/Red Slimes
Firebombs, Level 51, HP 3200, EXP 135 Zipangu: The Secret Spa (M) / The Secret Spa (F)
Red Slimes, Level 55, HP 4000, EXP 156 Zipangu: The Secret Spa (M) / The Secret Spa (F)

Toy Trojan Level 57
HP 4600, EXP 172 Sky Terrace 5

Voodoo and Hoodoos Level 60 - Highly Recommended
Voodoo, HP 6800, 335 Vanity Room
Hoodoo, HP 6800, 335 Sophilla’s Bedroom

Robos - Highly Recommended
Robo, Level 61, HP 5900, EXP 204 Aparatus room
Master Robo, Level 63, HP 6700, EXP 222 Aparatus room

  • 61-70

Voodoo and Hoodoos Level 60 - Highly Recommended
Voodoo, HP 6800, 335 Vanity Room
Hoodoo, HP 6800, 335 Sophilla’s Bedroom

Robos - Highly Recommended
Robo, Level 61, HP 5900, EXP 204 Aparatus room
Master Robo, Level 63, HP 6700, EXP 222 Aparatus room

Block Golems
Block Golem, Level 63, HP 6700, EXP 222 Hidden Street: Hidden Tower
King Block Golem, Level 65, HP 7500, EXP 241 Hidden Street: Hidden Tower

Scuba Pepe Level 66
HP 8000, EXP 252 Orbis: Orbis Tower <B2>

Zeta Greys Level 67 - Highly Recommended
HP 8500, EXP 263 Kulan Field III

Desert Rabbits - Highly Recommended
Desert Rabbit (F), Level 67, HP 8500, EXP 263 The Burning Sands: Outside East Entrance of Ariant
Desert Rabbit (M) Level 68, HP 9000, EXP 274 The Burning Sands: Outside East Entrance of Ariant

Tick/Tick-Tock - Highly Recommended
Tick, Level 68, HP 9000, EXP 274 Ludibrium: Crossroad of Time
Tick-Tock, Level 70, HP 10,000, EXP 296 Ludibrium: Crossroad of Time

NOTE: At this point, I would like to Congratulate you on reaching level 70, ready for the 3rd job advancement for Hermits.
A guide with the questions is right here:
3rd Job Q&A *Credits to AyumiLove

  • 71-80

Desert Rabbits
Desert Rabbit (F), Level 67, HP 8500, EXP 263 The Burning Sands: Outside East Entrance of Ariant
Desert Rabbit (M) Level 68, HP 9000, EXP 274 The Burning Sands: Outside East Entrance of Ariant

Tick/Tick-Tock
Tick, Level 68, HP 9000, EXP 274 Ludibrium: Crossroad of Time
Tick-Tock, Level 70, HP 10,000, EXP 296 Ludibrium: Crossroad of Time

Windraiders - Highly Recommended
Level 70, HP 10,000, EXP 296 Crimsonwood Keep: Tornado Corridor, Crimsonwood Mountain: Lower Ascent

Twisted Jesters - Highly Recommended Crowded
Level 70, HP 50,000, EXP 1325 Chimney Processed by the Clown

Jester Scarlion, Froscola
Jester Scarlion, Level 68, HP 9000, EXP 307 Malaysia: Fantasy Theme Park 1
Froscola, Level 72, HP 12,000, EXP 382 Malaysia: Fantasy Theme Park 1

Big Spider - Highly Recommended
Level 72, HP 12,000, EXP 340 Eldenstein: Verne Mine: Shaft 2

Yabber Doo
Level 75, HP 15,000, EXP 455 Malaysia: Fantasy Theme Park 2

Sand Rats - Highly Recommended
Level 77, HP 19,000, EXP 487 Sahel 1

Scorpions - Highly Recommended
Level 81, HP 27,000, EXP 650 Sahel 2

  • 81-90

Twisted Jesters - Highly Recommended Crowded
Level 70, HP 50,000, EXP 1325 Chimney Processed by the Clown

Sand Rats - Highly Recommended
Level 77, HP 19,000, EXP 487 Sahel 1

Scorpions - Highly Recommended
Level 81, HP 27,000, EXP 650 Sahel 2

Iron Mutae - Highly Recommended
Level 83, HP 31,000, EXP 729 Alcadno Research Institute: Lab – Area B-3

Reinforced Iron Mutae - Highly Recommended
Level 84, HP 33,000, EXP 767 Alcadno Research Institute: Lab – Area A-3

Vikerola
Level 87, HP 36,000, EXP 1010 Malaysia: Fantasy Theme Park 3

Roids, Neo Huroids - Highly Recommended Mildly Crowded
Roid, Level 88, HP 41,000, EXP 917 Alcadno Research Institute: Lab – Area C-2
Neo Huroid, Level 89, HP 43,000, EXP 954 Alcadno Research Institute: Lab – Area C-2

Mysterious Path 3 - Highly Recommended EXTREMELY Crowded
Selkie Jr, Level 90, HP 45,000, EXP 1130 Mysterious Path 3
Slimy, Level 93, HP 51,000, EXP 1260 Mysterious Path 3

  • 91-100

Vikerola
Level 87, HP 36,000, EXP 1010 Malaysia: Fantasy Theme Park 3

Roids, Neo Huroids - Highly Recommended Mildly Crowded
Roid, Level 88, HP 41,000, EXP 917 Alcadno Research Institute: Lab – Area C-2
Neo Huroid, Level 89, HP 43,000, EXP 954 Alcadno Research Institute: Lab – Area C-2

Mysterious Path 3 - Highly Recommended EXTREMELY Crowded
Selkie Jr, Level 90, HP 45,000, EXP 1130 Mysterious Path 3
Slimy, Level 93, HP 51,000, EXP 1260 Mysterious Path 3

Homun -Recommended
Level 92, HP 42,000, EXP 1062 Zenumist Research Institute: Lab – Unit 201
NOTE: These drop Chaos Scroll 60%

Galloperas -Recommended Crowded
Level 94, HP 54,000, EXP 1300 Malaysia: Entrance to the Spooky World
NOTE: These drop Glove Attack Scroll 60%

Saites
Level 95, HP 55,000, EXP 1166 Zenumist Research Institute: Lab – Unit 201/203

Homunculus -Recommended
Level 98, HP 61,000 , EXP 1268 Zenumist Research Institute: Lab – Unit 202/203
NOTE: Drops Steelies at pretty alarming rates.

Mr. Anchors - Highly Recommended
Level 98, HP 61,000, EXP 1450 Singapore: Ghost Ship 6

Himes(Dreamy Ghosts)
Level 100, HP 65000, EXP 1334 Encounter with the Buddha

  • 101-120

Himes(Dreamy Ghosts)
Level 100, HP 65000, EXP 1334 Encounter with the Buddha

Pirates - Highly Recommended EXTREMELY Crowded
Krus, Level 103, HP 71,000, EXP 1431 Herb Town: Red-Nose Pirate Den 1-3
Captains, Level 105, HP 75,000, EXP 1495 Herb Town: Red-Nose Pirate Den 1-3

Dark Rash - Recommended
Level 103, HP 71,000, EXP 1431 Leafre: Minar Forest: West Border, Leafre: Peach Monkey Forest, Leafre: West Leafre Forest, Leafre: Cranky Forest

Montrecer -Recommended
Level 105, HP 75,000, EXP 1495 Singapore: Ulu Estate III

Ghost Pirates - Highly Recommended Very-Extremely Crowded
Level 110, HP 85,000, EXP 1649 Ludibrium: Warped Path of Time >

Petrifighter -Recommended
Level 110, HP 85,000, EXP 1649 Singapore: Along Ulu City, Singapore: Ulu City Center

Death Teddy - Highly Recommended
Level 112. HP 89,000, EXP 1709 Ludibrium: Forgotten Path of Time >

Blood Harps -Highly Recommended
Level 112, HP 89,000, EXP 1709 Sky Nest I/II
Note:These drop Hwabis and are a great way to earn money or farm for stars.

Dual Ghost Pirates - Highly Recommended Very-Extremely Crowded
Level 114, HP 93,000, EXP 1769 Hidden Street: Unbalanced Time

Dukus -Recommended
Level 115, HP 95,000, EXP 1797 Singapore: Long Kiss Duku Good Night

Master Death Teddy - Highly Recommended Very-Extremely Crowded
Level 116, HP 97,000, EXP 1826 Hidden Street: Lost Time

Kentaurus
Red Kentaurus, Level 118, HP 101,000, EXP 1884
Black Kentaurus, Level 118, HP 101,000, EXP 1884
Blue Kentaurus, Level 118, HP 101,000, EXP 1884 Leafre: Battlefield of Water and Darkness, Leafre: Battlefield of Fire and Darkness, Leafre: The Area of Black Kentaurus, Leafre: Griffey Forest, Mini Dungeon: The Round Table of Kentaurus

Spirit Viking - Highly Recommended Very-Extremely Crowded
Level 119, HP 103,000, EXP 1912 Ludibrium: Warped Path of Time <4>

NOTE: At this point, I would like to congratulate you on achieving level 120 and taking the 4th job advancement to become a Nightlord. Pat yourself on the back.

  • 121-140

Master Death Teddy - Highly Recommended
Level 116, HP 97,000, EXP 1826 Hidden Street: Lost Time

Kentaurus
Red Kentaurus, Level 118, HP 101,000, EXP 1884
Black Kentaurus, Level 118, HP 101,000, EXP 1884
Blue Kentaurus, Level 118, HP 101,000, EXP 1884 Leafre: Battlefield of Water and Darkness, Leafre: Battlefield of Fire and Darkness, Leafre: The Area of Black Kentaurus, Leafre: Griffey Forest, Mini Dungeon: The Round Table of Kentaurus

Spirit Viking - Highly Recommended Very-Extremely Crowded
Level 119, HP 103,000, EXP 1912 Ludibrium: Warped Path of Time <4>

Phantom Watch - Highly Recommended Mildly-Very Crowded
Level 121, HP 107,000, EXP 1968 Ludibrium: Forgotten Path of Time <4>

Gigantic Spirit Viking - Highly Recommended Mildly-Very Crowded
Level 122, HP 109,000, EXP 1996 Hidden Street: Twisted Time

Grim Phantom Watch - Highly Recommended Mildly Crowded
Level 124, HP 113,000, EXP 2051 Hidden Street: Forbidden Time

Werewolves and Lycanthropes - Highly Recommended Mildly-Very Crowded
Werewolf, Level 127, HP 120,000, EXP 2149 Wolf Territory 1/2
Lycanthrope,Level 129, HP 130,000, EXP 2303 Wolf Territory 3-5

Rexton - Highly Recommended Fairly Crowded
Level 131, HP 140,000, EXP 2454 Leafre: Dragon Forest II

Zombies - Highly Recommended
Coolie Zombie, Level 131, HP 145,000, EXP 2529 El Nath: Forest of Dead Trees I-IV
Miner Zombie, Level 131, HP 145,000, EXP 2529 El Nath: Dead Mine I-IV

Brexton
Level 133, HP 150,000, EXP 2603 Leafre: Dragon Forest III

Cerebes
Level 134, HP 155,000, EXP 2677 El Nath: Cave of Trial 1

Bains - Highly Recommended Mildly Crowded
Level 136, HP 165,000, EXP 2823 Zipangu: Armory

Wyverns
Red Wyvern, Level 134, HP: 155,000, EXP 2677
Blue Wyvern, Level 137, HP 170,000, EXP 2896
Dark Wyvern, Level 141, HP 190,000, EXP 3180
Leafre: Wyvern Canyon, Leafre: Canyon : CrossRoad

Cornions
Green Cornian, Level 136, HP 165,000, EXP 2823 Hidden Street: The Hidden Dragon Tomb I/II
Dark Cornian, Level 142, HP 195,000, EXP 3250 Hidden Street: The Hidden Dragon Tomb I/II

NOTE: I congratulate you at this point. You have no reached the point where you boss for the majority of your time.
PLEASE PLEASE PLEASE consult orangeking11’s guide to bossing at this point.
Bossing Guide *Credits go straight to orangeking11 himself

  • Van Leon/Lion Heart Castle

Note that for every party member in the map, you gain 50% EXP PER player.

GateKeeper Crocky
Level 115, 7,400,000 HP, 48,376 EXP

ReinDeer
Level 118, 8,700,000 HP, 48,954 EXP

Blood Reindeer
Level 120, 9,200,000 HP, 50,629 EXP

Bearwolf
Level 122, 9,600,000 HP, 52,546 EXP

Grey Vulture
Level 125, 10,500,000 HP, 54,642 EXP

Blood GateKeeper Crocky
Level 125, 9,500,000 HP, 205,993 EXP

Castle Golem
Level 127, 12,500,000 HP, 58,285 EXP

Van Leon
LV: 129, 550,000,000 HP, 884,000 EXP
Note: Don’t take his 550m HP lightly. His Weapon and Magic attack are pretty significant, and he does have a few tricks up his sleeve, so don’t assume that if you can solo GB or Zakum, that you can solo him just as easily.

  • 141-200

Bains - Highly Recommended Mildly Crowded
Level 136, HP 165,000, EXP 2823 Zipangu: Armory

Wyverns
Red Wyvern, Level 134, HP: 155,000, EXP 2677
Blue Wyvern, Level 137, HP 170,000, EXP 2896
Dark Wyvern, Level 141, HP 190,000, EXP 3187
Leafre: Wyvern Canyon, Leafre: Canyon : CrossRoad

Cornians
Green Cornian, Level 136, HP 165,000, EXP 2823 Hidden Street: The Hidden Dragon Tomb I/II
Dark Cornian, Level 142, HP 195,000, EXP 3250 Hidden Street: The Hidden Dragon Tomb I/II

Temple of Time - Highly Recommended Slight to Extremely Crowded
Memory Monk, Level 142, HP 195,000, EXP 3900
Memory Monk Trainee, Level 144, HP 205,000, EXP 4066
Memory Guardian, Level 146, HP 215,000, EXP 4231
Chief Memory Guardian, Level 148, HP 225,000, EXP 4393
Qualm Monk, Level 151, HP 240,000, EXP 4633
Qualm Monk Trainee, Level 153, HP 260,000, EXP 4975
Qualm Guardian, Level 155, HP 280,000, EXP 5312
Chief Qualm Guardian, Level 157, HP 280,000, EXP 5646
Oblivion Monk, Level 160, HP 330,000, EXP 6139
Oblivion Monk Trainee, Level 162, HP 350,000, EXP 6463
Oblivion Guardian, Level 164, HP 370,000, EXP 6783
Chief Oblivion Guardian, Level 166, HP 390,000, EXP 7099

Skeles - Highly Recommended Very-Extremely Crowded
Level 147, HP 220,000, EXP 3594
Level 153, HP 260,000, EXP 4146 Mini Dungeon: The Restoring Memory, Leafre: The Dragon Nest Left Behind

MapleStory Thief Skill Build Guide

First Job(Rogue) : Level 10 to 30

A fairly easy, simple skill build for those who are just starting the Night Lord journey.

Skill Build #1: The Lucky Seven First build.
Level 10: Lucky Seven +1 [1]
Level 11: Lucky Seven +3 [4]
Level 12: Lucky Seven +3 [7]
Level 13: Lucky Seven +3 [10]
Level 14: Lucky Seven +3 [13]
Level 15: Lucky Seven +3 [16]
Level 16: Lucky Seven +3 [19]
Level 17: Lucky Seven +1 [20]Max , Nimble Body +2 [2]
Level 18: Nimble Body +1 [3] , Keen Eyes +2 [2]
Level 19: Keen Eyes +3 [5]Max
Level 20: Disorder +3 [3]
Level 21: Dark Sight +3 [3]
Level 22: Dark Sight +3 [6]
Level 23: Dark Sight +3 [9]
Level 24: Dark Sight +1 [10]Max , Nimble Body +2 [5]
Level 25: Nimble Body +3 [8]
Level 26: Nimble Body +3 [11]
Level 27: Nimble Body +3 [14]
Level 28: Nimble Body +3 [17]
Level 29: Nimble Body +3 [20]Max
Level 30: Disorder +3 [6]

In the end:
Nimble Body: MAX
Keen Eyes: MAX
Disorder: 6
Dark Sight: MAX
Lucky Seven: MAX
Double Stab: 0

Reason: Since L7 is your main attacking skill from 10-120 it’s almost a sure thing that you should max it straight away. After that you can max Keen Eyes to increase your throwing range so you’re not kissing the monster every time you attack. Lasly, Dark Sight for quicker mobility around Maps without being hit and Nimble Body to increase Accuracy and Avoidability.

Skill Build #2: Thanks to SilverStrato for this build.
Level 10: Lucky Seven +1 [1]
Level 11: Nimble Body +3 [3]
Level 12: Keen Eyes +3 [3]
Level 13: Keen Eyes +2 [5]Max , Lucky Seven +1 [2]
Level 14: Lucky Seven +3 [5]
Level 15: Lucky Seven +3 [8]
Level 16: Lucky Seven +3 [11]
Level 17: Lucky Seven +3 [14]
Level 18: Lucky Seven +3 [17]
Level 19: Lucky Seven +3 [20]Max
Level 20: Disorder +3 [3]
Level 21: Dark Sight +3 [3]
Level 22: Dark Sight +3 [6]
Level 23: Dark Sight +3 [9]
Level 24: Dark Sight +1 [10]Max , Nimble Body +2 [5]
Level 25: Nimble Body +3 [8]
Level 26: Nimble Body +3 [11]
Level 27: Nimble Body +3 [14]
Level 28: Nimble Body +3 [17]
Level 29: Nimble Body +3 [20]Max
Level 30: Disorder +3 [6]

In the end
Nimble Body: MAX
Keen Eyes: MAX
Disorder: 6
Dark Sight: MAX
Lucky Seven: MAX
Double Stab: 0

~NOTE~As far as I know, there’s almost no other way people raise their skill points. If someone has raised them differently, PM me with how you raised it each level and the reasoning of why you did what you did, and I’ll add the build into here.~NOTE~

Second Job(Assassin) : Level 30 to 70

Congrats! You have officially made it to the rank of Assassin! Now, you will receive a brand new skill set and a new build as well!

Skill Build #1: The average Assassin Skill build.
Level 30: Claw Mastery +1 [1]
Level 31: Claw Mastery +2 [3] , Critical Throw +1 [1]
Level 32: Critical Throw +3 [4]
Level 33: Critical Throw +3 [7]
Level 34: Critical Throw +3 [10]
Level 35: Critical Throw +3 [13]
Level 36: Critical Throw +3 [16]
Level 37: Critical Throw +3 [19]
Level 38: Critical Throw +3 [22]
Level 39: Critical Throw +3 [25]
Level 40: Critical Throw +3 [28]
Level 41: Critical Throw +2 [30]Max , Claw Mastery +1 [4]
Level 42: Claw Mastery +1 [5] , Claw Booster +2 [2]
Level 43: Claw Booster +3 [5]
Level 44: Claw Booster +1 [6] , Haste +2 [2]
Level 45: Haste +3 [5]
Level 46: Haste +3 [8]
Level 47: Haste +3 [11]
Level 48: Haste +3 [14]
Level 49: Haste +3 [17]
Level 50: Haste +3 [20]Max
Level 51: Claw Mastery +3 [8]
Level 52: Claw Mastery +3 [11]
Level 53: Claw Mastery +3 [14]
Level 54: Claw Mastery +3 [17]
Level 55: Claw Mastery +3 [20]Max
Level 56: Shadow Resistance +3 [3]
Level 57: Shadow Resistance +3 [6]
Level 58: Shadow Resistance +3 [9]
Level 59: Shadow Resistance +3 [12]
Level 60: Shadow Resistance +3 [15]
Level 61: Shadow Resistance +3 [18]
Level 62: Shadow Resistance +2 [20]Max , Claw Booster +1 [7]
Level 63: Claw Booster +3 [10]
Level 64: Claw Booster +3 [13]
Level 65: Claw Booster +3 [16]
Level 66: Claw Booster +3 [19]
Level 67: Claw Booster +1 [20]Max , Drain +2 [2]
Level 68: Drain +3 [5]
Level 69: Drain +3 [8]
Level 70: Drain +3 [11]
In the end
Claw Mastery: MAX
Critical Throw: MAX
Claw Booster: MAX
Haste: MAX
Shadow Resistance: MAX
Drain: 11

Reason: First off, who doesn’t want to see the high hitting critcals asap? I know I did when I was a beginnning Assassin. Next, Claw Booster to 6 so that you have a minute of attacking faster and it’s not a pain to re-do all the time. Haste is a huge must next because you’ll get across maps in a flash now. Maxing Claw Booster after Haste will let you control Haste+Booster is one swift movement(If you have it on a Macro) and you don’t have to constantly watch both. Shadow Resistance for the extra HP boost and Elemental resistance helps against monsters. Raising Claw Mastery last to add the extra amount of throwing stars and for next job when you get Avenger. Drain will be left at 12 for now due to the fact it isn’t used much at this time.

~NOTE~The same thing with the 1st Job Skills. If you used a different skill build tell me what you raised for each level and the reasoning behind it and I’ll add it in.~NOTE~

Third Job(Hermit) : Level 70-120

Well, you’ve made it to third job! You’ll receive a brand new skill set and with a new skill set comes……another skill build! Yay! There are two builds that I know of for Hermits. They are the Traditional/Max-SP-First. Each will come out with the same skills at 120 so just choose and follow the guide.

Traditional Skill Build #1: (Avenger)Most Recommended
Level 70: Avenger +1 [1]
Level 71: Shadow Partner +3 [3]
Level 72: Shadow Partner +3 [6]
Level 73: Shadow Partner +3 [9]
Level 74: Shadow Partner +3 [12]
Level 75: Shadow Partner +3 [15]
Level 76: Shadow Partner +3 [18]
Level 77: Shadow Partner +2 [20]Max , Avenger +1 [2]
Level 78: Avenger +3 [5]
Level 79: Avenger +2 [7] , Flash Jump +1 [1]
Level 80: Avenger +3 [10]
Level 81: Avenger +3 [13]
Level 82: Avenger +3 [16]
Level 83: Avenger +3 [19]
Level 84: Avenger +1 [20]Max , Flash Jump +2 [3]
Level 85: Flash Jump +3 [6]
Level 86: Flash Jump +3 [9]
Level 87: Flash Jump +3 [12]
Level 88: Flash Jump +3 [15]
Level 89: Flash Jump +3 [18]
Level 90: Flash Jump +2 [20]Max , Alchemist +1 [1]
Level 91: Alchemist +3 [4]
Level 92: Alchemist +3 [7]
Level 93: Alchemist +3 [10]
Level 94: Alchemist +3 [13]
Level 95: Alchemist +3 [16]
Level 96: Alchemist +3 [19]
Level 97: Alchemist +1 [20]Max , Meso Up +2 [2]
Level 98: Meso Up +3 [5]
Level 99: Meso Up +3 [8]
Level 100: Meso Up +3 [11]
Level 101: Meso Up +3 [14]
Level 102: Meso Up +3 [17]
Level 103: Meso Up +3 [20]Max
Level 104: Dark Flare +3 [3]
Level 105: Dark Flare +3 [6]
Level 106: Dark Flare +3 [9]
Level 107: Dark Flare +3 [12]
Level 108: Dark Flare +3 [15]
Level 109: Dark Flare +3 [18]
Level 110: Dark Flare +2 [20]Max , Shadow Web +1 [1]
Level 111: Shadow Web +3 [4]
Level 112: Shadow Web +3 [7]
Level 113: Shadow Web +3 [10]
Level 114: Shadow Web +3 [13]
Level 115: Shadow Web +3 [16]
Level 116: Shadow Web +3 [19]
Level 117: Shadow Web +1 [20]Max , Drain +2 [13]
Level 118: Drain +3 [16]
Level 119: Drain +3 [19]
Level 120: Drain +1 [20]Max , Shadow Mesos +2 [2]

In the end
Alchemist: MAX
Meso Up: MAX
Shadow Partner: MAX
Shadow Web: MAX
Shadow Meso: 2
Avenger: MAX
Flash Jump: MAX
Dark Flare: MAX

Reason: Shadow Partner you will use for the rest of your career so you might as well max it asap. Avenger is your first mobbing skill which is GREAT so get that next. Flash Jump for faster travel, Alchemist so your pots heal more and Atk pots last longer, Meso Up for greater Meso drops from monsters(Highly underrated skill that is amazing.), Dark Flare for when you start bossing next job and Shadow Web just for the heck of it. Also, with left over skills from the end of the levels of 3rd job, max either Booster or Drain with 9 SP and put the other two points in whatever you want.

Traditional Skill Build #2: (Alchemist)
Level 70: Avenger +1 [1]
Level 71: Shadow Partner +3 [3]
Level 72: Shadow Partner +3 [6]
Level 73: Shadow Partner +3 [9]
Level 74: Shadow Partner +3 [12]
Level 75: Shadow Partner +3 [15]
Level 76: Shadow Partner +3 [18]
Level 77: Shadow Partner +2 [20]Max , Avenger +1 [2]
Level 78: Avenger +3 [5]
Level 79: Flash Jump +1 [1] , Alchemist +2 [2]
Level 80: Alchemist +3 [5]
Level 81: Alchemist +3 [8]
Level 82: Alchemist +3 [11]
Level 83: Alchemist +3 [14]
Level 84: Alchemist +3 [17]
Level 85: Alchemist +3 [20]Max
Level 86: Avenger +3 [8]
Level 87: Avenger +3 [11]
Level 88: Avenger +3 [14]
Level 89: Avenger +3 [17]
Level 90: Avenger +3 [20]Max
Level 91: Flash Jump +3 [4]
Level 92: Flash Jump +3 [7]
Level 93: Flash Jump +3 [10]
Level 94: Flash Jump +3 [13]
Level 95: Flash Jump +3 [16]
Level 96: Flash Jump +3 [19]
Level 97: Flash Jump +1 [20]Max , Meso Up +2 [2]
Level 98: Meso Up +3 [5]
Level 99: Meso Up +3 [8]
Level 100: Meso Up +3 [11]
Level 101: Meso Up +3 [14]
Level 102: Meso Up +3 [17]
Level 103: Meso Up +3 [20]Max
Level 104: Dark Flare +3 [3]
Level 105: Dark Flare +3 [6]
Level 106: Dark Flare +3 [9]
Level 107: Dark Flare +3 [12]
Level 108: Dark Flare +3 [15]
Level 109: Dark Flare +3 [18]
Level 110: Dark Flare +2 [20]Max , Shadow Web +1 [1]
Level 111: Shadow Web +3 [4]
Level 112: Shadow Web +3 [7]
Level 113: Shadow Web +3 [10]
Level 114: Shadow Web +3 [13]
Level 115: Shadow Web +3 [16]
Level 116: Shadow Web +3 [19]
Level 117: Shadow Web +1 [20]Max , Drain +2 [13]
Level 118: Drain +3 [16]
Level 119: Drain +3 [19]
Level 120: Drain +1 [20]Max , Shadow Mesos +2 [2]

In the end
Alchemist: MAX
Meso Up: MAX
Shadow Partner: MAX
Shadow Web: MAX
Shadow Meso: 2
Avenger: MAX
Flash Jump: MAX
Dark Flare: MAX

Reason: Once again, Shadow Partner because it’s your main Attacking skill. Getting Avenger to five to get one Flash Jump is also very helpful for mobbing and mobility. Then, start on Alchemist for pot use. After that, take back up Avenger and then Flash Jump and max them both. Then, go onto Meso Up/Dark Flare/Shadow Web and you’ll be at 120 in no time at all.

Skill build #3(Submitted by @somethiiing):
Level 70: Avenger +1 [1]
Level 71: Avenger +3 [4]
Level 72: Avenger +2 [6] , Flash Jump +1 [1]
Level 73: Avenger +3 [9]
Level 74: Avenger +3 [12]
Level 75: Avenger +3 [15]
Level 76: Avenger +3 [18]
Level 77: Avenger +2 [20]Max , Shadow Partner +1 [1]
Level 78: Shadow Partner +3 [4]
Level 79: Shadow Partner +3 [7]
Level 80: Shadow Partner +3 [10]
Level 81: Shadow Partner +3 [13]
Level 82: Shadow Partner +3 [16]
Level 83: Shadow Partner +3 [19]
Level 84: Shadow Partner +1 [20]Max , Flash Jump +2 [3]
Level 85: Flash Jump +3 [6]
Level 86: Flash Jump +3 [9]
Level 87: Flash Jump +3 [12]
Level 88: Flash Jump +3 [15]
Level 89: Flash Jump +3 [18]
Level 90: Flash Jump +2 [20]Max , Alchemist +1 [1]
Level 91: Alchemist +3 [4]
Level 92: Alchemist +3 [7]
Level 93: Alchemist +3 [10]
Level 94: Alchemist +3 [13]
Level 95: Alchemist +3 [16]
Level 96: Alchemist +3 [19]
Level 97: Alchemist +1 [20]Max , Drain +2 [13]
Level 98: Drain +3 [16]
Level 99: Drain +3 [19]
Level 100: Drain +1 [20]Max , Dark Flare +2 [2]
Level 101: Dark Flare +3 [5]
Level 102: Dark Flare +3 [8]
Level 103: Dark Flare +3 [11]
Level 104: Dark Flare +3 [14]
Level 105: Dark Flare +3 [17]
Level 106: Dark Flare +3 [20]Max
Level 107: Meso Up +3 [3]
Level 108: Meso Up +3 [6]
Level 109: Meso Up +3 [9]
Level 110: Meso Up +3 [12]
Level 111: Meso Up +3 [15]
Level 112: Meso Up +3 [18]
Level 113: Meso Up +2 [20]Max , Shadow Web +1 [1]
Level 114: Shadow Web +3 [4]
Level 115: Shadow Web +3 [7]
Level 116: Shadow Web +3 [10]
Level 117: Shadow Web +3 [13]
Level 118: Shadow Web +3 [16]
Level 119: Shadow Web +3 [19]
Level 120: Shadow Web +1 [20]Max , Shadow Mesos +2 [2]
In the end
Alchemist: MAX
Meso Up: MAX
Shadow Partner: MAX
Shadow Web: MAX
Shadow Meso: 2
Avenger: MAX
Flash Jump: MAX
Dark Flare: MAX

Fourth Job(Night Lord) : 120-200
Wow, you’ve made it to 4th job. I’m so proud of you. It seems like only yesterday you were reading up on my Rogue skill list… Anyways, let’s dive right into the skills. You’ll receive all the skills you need in 4th job. Unlike Pre-BB you will not need to do the quests to gain these skills. There are two types of Builds for 4th job. The Training and Bossing builds. I’ll cover both.

Skill Build #1: (Training)
Level 120: Triple Throw +1 [1] , Shadow Stars +1 [1] , Venomous Star +1 [1]
Level 121: Triple Throw +3 [4]
Level 122: Triple Throw +3 [7]
Level 123: Triple Throw +3 [10]
Level 124: Triple Throw +3 [13]
Level 125: Triple Throw +3 [16]
Level 126: Triple Throw +3 [19]
Level 127: Triple Throw +1 [20] , Venomous Star +2 [3]
Level 128: Venomous Star +3 [6]
Level 129: Venomous Star +3 [9]
Level 130: Venomous Star +1 [10] , Shadow Stars +2 [3]
Level 131: Shadow Stars +2 [5] , Venomous Star +1 [11]
Level 132: Venomous Star +3 [14]
Level 133: Venomous Star +3 [17]
Level 134: Venomous Star +3 [20]
Level 135: Venomous Star +3 [23] OR if you can’t get the skill book go into Expert Throwing Star Handling +3 [3]

Depending on your funding you can Max Triple Throw asap by buying the skill book. If you do max TT at 30, max MW too. Then continue with Venom, Shadow Shifter, Expert Throwing Star Handling and Shadow Stars in that exact order.
If you can’t max TT at 30, don’t go for max MW too. Continue with Venom, Shadow Shifter, Expert Throwing Star Handling and Shadow Stars.

Skill Build #2: (Bossing)
Level 120: Triple Throw +1 [1] , Shadow Stars +1 [1] , Venomous Star +1 [1]
Level 121: Triple Throw +3 [4]
Level 122: Triple Throw +3 [7]
Level 123: Triple Throw +3 [10]
Level 124: Triple Throw +3 [13]
Level 125: Triple Throw +3 [16]
Level 126: Triple Throw +3 [19]
Level 127: Triple Throw +1 [20] , Shadow Stars +2 [3]
Level 128: Shadow Stars +2 [5] , Shadow Shifter +1 [1]
Level 129: Shadow Shifter +3 [4]
Level 130: Shadow Shifter +3 [7]
Level 131: Shadow Shifter +3 [10]
Level 132: Shadow Shifter +3 [13] OR if you can’t get SS 20 go into Venomous Star +3 [4]
Level 133: Shadow Shifter +3 [16] OR if you can’t get SS 20 go into Venomous Star +3 [7]
Level 134: Shadow Shifter +3 [19] OR if you can’t get SS 20 go into Venomous Star +3 [10]
Level 135: Shadow Shifter +3 [22] OR if you can’t get SS 20 go into Venomous Star +3 [13]

Once again, depending on funding you can max TT asap by buying the skill book. If you do max TT at 30, max Shadow Shifter next followed by Expert Throwing Star Handling and lastly Shadow Stars. Then, start saving money for MW 20/30 to finishing your bossing build. Start adding points into Venom and then experiment with other skills following that.

Skill Build #3: (Bossing) Credits to Dodging .
Level 120: Triple Throw +1 [1] , Shadow Stars+1 [1] , Venomous Star +1 [1]
Level 121: Shadow Shifter +1 [1] , Triple Throw +2 [3]
Level 122: Triple Throw +3 [5]
Level 123: Triple Throw +3 [8]
Level 124: Triple Throw +3 [12]
Level 125: Triple Throw +3 [15]
Level 126: Triple Throw +3 [18]
Level 127: Triple Throw +2 [20] , Maple Warrior +1 [1]
Level 128: Maple Warrior +3 [4]
Level 129: Maple Warrior +3 [7]
Level 130: Maple Warrior +3 [10]
Level 131: Maple Warrior +3 [13]
Level 132: Maple Warrior +3 [16]
Level 133: Maple Warrior +3 [19]
Level 134: Shadow Stars +3 [4]
Level 135: Shadow Stars +1 [5] , Expert Throwing Star Handling +2 [7]
Extra Notes from Dodging
Dodging: Get 1 point in shadow shifter early on (lv121), 16% avoid rate is pretty high.
Venom is not very useful, and it’s almost pointless in a training build. When training you almost always kill the monster fast enough before venom can have any worthwhile effect. On a bossing build, the extra damage is minimal unless you spend a whole 30 SP in it (with a 10k range it hits 14k extra damage/second, a 10k range will already do 200k/second). 30 SP at such a low level is much better spent getting 45% avoid or getting higher MW.

My build went/will go:
First, 1 Triple Throw, 1 Shadow Stars, 1 Venomous Stars.
Then, 1 Shadow Shifter, Max Triple Throw.
Then, 19 Maple Warrior.
Then, 4 Shadow Stars, 10 Expert Throwing Star Handling.
Then, Max Shadow Shifter.
Then, Max Venomous Star.
Lastly, Max Shadow Stars.

For a sometimes-training + usually-bossing NL who generally isnt in a party with MW. NL builds can be pretty much anything though, so put SP wherever you see fit.

~NOTE~I only went to Lvl 135 on both Training and Bossing skill builds because 4th job is all about preferences. You may enjoy using one skill over another so experiment with all the skills and find a build that works for you. If you don’t find one that suits you best, I recommend the Training build because most Maplers can’t get into Boss runs at a fairly low level.

MapleStory Thief Skill Build Guide

Written by: MapleSecrets

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Posted on August 6, 2011, in Uncategorized and tagged , , , , , . Bookmark the permalink. Leave a comment.

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